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portable gaming insights

Portable Gaming Insights

According to VGCHARTZ Statistics, on May 25, 2020, there were 1.56 billion sales of game consoles worldwide, including Sony PS2, which represents home television game consoles, sold more than 157 million units (published in 2000 and has been abandoned), and Nintendo DS, which represents gaming consoles). Game consoles sales are linked to games. For example, when “Animal Crossing” and “Fitness Ring Adventure” were popular on WeChat Moments, who did not want to have Nintendo ns to play? What can go beyond the game consoles of Sony and Nintendo and Nintendo Microsoft, Tencent and Valve (Steam Game Platform)? Or Apple or Google? Where are the electronic arts, Blizzard, Ubisoft and Netease?

Figure 1 Ranking of world game consoles sales (Source: VGCHRTZ)

HobbyConsolas also reported that at the end of June 2021, the world’s world sales of Nintendo NS (including the Console two in one and the Lite portable switch) reached 87.43 million units, exceeding the total sales of Sony PS3 (interrupted) 87.41 million units. In recent years, market prospects for game consoles and peripherals have wide and integrated emerging technologies such as VR / AR, and innovation and opportunities have always existed. Today, we will select several game consoles to simply analyze the selection and solutions of their components. The game console market has also been more or less affected by the increase in prices excluding stock of chips.

A brief analysis of the portable game plan

Figure 2 Peripherals of the game console (Source: Zhihu)

A brief analysis of the portable game plan

Figure 3 Nintendo Switch Lite (Source: Ifixit)

brand model describe
Nvidia Odnx10-a1 Personalized Soc based on Tegra X1
Samsung (Samsung) K4u6e3s4am-mgcj LPDDR4X DRAM 2 GB, two

Samsung (Samsung)

KLMBG2JetD-B041

Flash memory EMMC 32 GB

Stmicroelectronics (ST) FT9CJ touch screenCommand chip
Stmicroelectronics (ST) STM32F038C6 MCU
Realtek (Realtek) ALC5639 Audio codec chip

Broadcom

BCM4356XKUBG

802.11ac Wi-Fi + Bluetooth 5.0 Soc

* Infineon / Cypress

Cyw4356x

802.11ac Wi-Fi + Bluetooth 5.0 Soc

MAXIM Max77812 Ultra-Bas Power Pmic

Molex (Molex)

5009130302

Connector

Innolious

Zj055ia-27a

to showscreen

Nintendo

HDH-003

3.8 V, 3570MAH personalized lithium battery

Stmicroelectronics (ST) Silk screen NFCDDR A92089 19 NFC chips

M92T36 silk screen

Load management chip

Silk screen B1921 GCBRG HAC STD T1122919A2

Personalized asic chips

Alpine Alps

to change

Speakers, buttons, interfaces, resistances, etc.

Table 1 Nintendo Switch Lite Bom

A brief analysis of the portable game plan

A brief analysis of the portable game plan

Figure 4 Nintendo Switch (Source: Ifixit)

brand model describe
Nvidia Odnx10-a2 Personalized SoC based on TEGRA T210
Samsung (Samsung) K4F6E304HB-MGCH LPDDR4 SDRAM 2 GB, two

Samsung (Samsung)

Klmbg2jenb

Flash memory EMMC 32 GB

* Toshiba

Thgbmhg8c2lbail

Flash memory EMMC 32 GB

Stmicroelectronics (ST) Sh641 6 -axis accelerometer and gyroscope
Texas Instruments (TI) BQ24193 Charging chip
MAXIM Max77621 DC converter
Realtek (Realtek) ALC5639 Audio codec chip

Broadcom

BCM4356XKUBG

802.11ac Wi-Fi + Bluetooth 5.0 Soc

Bidai / Hyaritsumitsu (Diodes / Pericom) Pi3usb30532 USB chip 3.0
Stmicroelectronics (ST) FT9CJ Touch screen control chip

VIA

VL210-Q4

USB 3.0 hub chip

Stmicroelectronics (ST) STM32P048 Main mooring control chip
Rohm M92T55 silk screen Type C control chip
Macronix MX25V2006E 2 MB series flash
* Winbonde

W25x20cl

2 MB series flash
Macronix MX25L512E Flash in 512KB series
Megachips STDP2550 Mobility DisplayPort (Mydp) To HDMI Converter
Texas Instruments (TI) TLV62130ARGT DC converter
Rohm M92T17 silk screen Type C control chip

Nintendo

Hac-003

3.7 V, 4310MAH personalized lithium battery, for the main machine

Stmicroelectronics (ST) LD39020D Ldo
Macronix MX25U4033E 4 MB CMOS in XSMIO series? (Multi i / o) o) flash
Texas Instruments (TI) BQ24072 Lithium battery load chip

Broadcom

BCM20734

Chip

Stmicroelectronics (ST) Sh627 6 -axis accelerometer and gyroscope

Innolious

P062CCA-AZ1

Display

Nintendo

Hac-006

3.7 V, 525mAh personalized lithium battery, for Joy-Con

Stmicroelectronics (ST) Nfcbea B123D6 silk screen NFC chips

Omnivision

Infrared camera module

Delta (Delta) BSB0405hat Cooling fan

B1633 GCBRG HAC STD T1001216

Personalized asic chips

Alpine Alps

to change

Speakers, buttons, interfaces, resistances, etc.

Table 2 Nintendo Switch Bom

A brief analysis of the portable game plan

Figure 5 Sony PS Vita PCH-2000 (Source: IFIXIT, stop)

brand model describe
Sony (Sony) CXD5316GG Power SGX543MP4 + Integrated GPU personalized GPU version with 4 Cortex-A9 Arm cores and imagination

Toshiba (Toshiba)

Thgbmag5a1j8a1r 4 GB EMMC

Toshiba (Toshiba)

Y890a11122ka 512 MB of Aries
Cirrus Logic / Wolfson WM1804E Audio decoding chip
Fujitsu MB44C032 silk screen 128 MB of VRAM

Microchip / Atmel

ATMXT224S-ATR

Touch screen control chip

Sony (Sony) 1-489-770-31 Communication module
Qualcomm (Qualcomm) MDM6200 HSPA + chip in base band
Infineon / International Rectify (Infineon / IR) IR3556M Pmic

Samsung (Samsung)

AMS49501

5 inches (16: 9), 960 x 544, approximately 16.77 million color LCD screen, multi-point capacitive touch screen

Sony (Sony)

SP86R

3.7 V, 2210mAh lithium battery

Texas Instruments (TI) C3008 A2 silk screen Food management chip
Sony (Sony) Front and rear cameras
Silk screen A003C Scei
Silk screen F82FA83A7DE6 J20H056
Silk screen 330 330
Six axes sensor (acceleration, gyroscope), 3 -axis electronic compass, vibration engine
Speakers, buttons, interfaces, resistances, etc.

Table 3 Sony PSVITA PCH-2000 BOM Table

Since Sony’s PSV has been interrupted and has not announced its new generation portable console plan, it indicates that it will withdraw from the portable game console market and that the remaining fruits of Nintendo remain. Our national manufacturers are more in the direction of playing phones or game controllers. After all, game resources on smartphones are richer, and it is not easy to get a version number for a game on the market. Tetris portable consoles which were once popular throughout China are definitively part of it. If you have sold stock, Xiaobawang Learning Machine will certainly be one.

A brief analysis of the portable game plan

A brief analysis of the portable game plan

Figure 6 Tetris Handheld Machine and Xiaobawang Learning Machine

A brief analysis of the portable game plan

In the game console market, “Little Overlord” imitated Nintendo, but has once taken the opportunity and has become popular now, but has been late. Paiming Xincheng is a rapid component trading platform with rapid correspondence, focusing on medium and medium-sized electronic companies at the service of the long-tailed market, helping each design, design and circulation design more efficiently, and put it in depth in thousands of industries to become the best component carrier. The original manufacturers and agents will transform the design of the fleas will aim for the next “Little Overlord”. The opportunity can be located to jointly launch turnkey software and a hardware solution with software game manufacturers! Innovation has more opportunities, what do you think?

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